I3D is the leading conference for real time
3D computer graphics and human interaction.
2011 marks the 25th year since the first
conference. We invite you to submit papers
across the entire range of topics of
interaction, interactive 3D graphics, and
games. The fall deadline provides the perfect
outlet for your summer work.
Topics include, but are not limited
to:
Interaction devices and techniques
3D game techniques
Interactive modeling
Level-of-detail approaches
Pre-computed lighting
Visibility computation
Real-time surface shading
Fast shadows, caustics and
reflections
Imposters and image-based
techniques
Animated models
GPU techniques
Navigation methods
Interactive visualization
Virtual and augmented reality
User studies of interactive techniques
and applications
Paper submissions should be up to 8
pages in length and adhere to ACM SIGGRAPH
style guidelines. The submission of a video to
accompany the paper is encouraged. Papers will
be peer-reviewed in a single-blind process.
Important Dates:
Paper submissions: Oct 22, 2010
Poster and Demo submissions: Dec 17, 2010
(all deadlines are at 11:59 pm PST)
Contact: Please send questions to
for general inquiries,
registration, and sponsorship. Direct queries
about paper submissions to
and poster submissions to